Human beings need stories. We learn who we are, what
we think, what we care about, not to mention what to be afraid of, from stories.
My very first memory is rolling off a couch. Everybody screamed. Somebody was
blamed. I have been telling that rudimentary story ever since I was old enough
to talk. Another early memory is of my mother reading the story of Hansel and
Gretel who laid a trail of breadcrumbs to find their way home. When I grew up,
my job as a journalist required me to accumulate facts, secrets, insights, arguments,
and arrange them like breadcrumbs to guide readers through a forest of possibilities.
It’s a wonderful life, hauling home the
fixings for a narrative, and shaping it. It’s like making play dough sculptures,
only better, because stories don’t break or gather dust. How and why I
shape them as I do remains a mystery to me. How do I know which form will work
best? How do I know what a reader will take away? I don’t. And for that, I am grateful. I
like surprise. Besides, what, if anything, is done with my stories is up to
readers, not me.
So: the fact that the greatest military power in
history wants to reliably turn narratives into the equivalent of weapons of war
keeps me awake at night.
As I reported last week, I first heard about DARPA’s
Narrative Networks program back in 2012 when I was researching SMARTS. I learned that DARPA wanted to
revolutionize what is known about effective story-telling; to measure, quantify
and to predict human responses to narratives; and to use narratives to modify human behavior. There is nothing
new about the desire to capture the hearts and minds. Political leaders, political
parties, CEOs, generals, teachers, lawyers, parents, have
always told stories to shape attitudes. Also,DARPA cast its motives in the
best light possible-—soldiers and police dropped on hostile ground need to tell
the right stories to get their opponents to stand down, not to mention to
counter the dark stories spun by terrorists.
But there is a difference between pushing stories and
remodeling brains.
DARPA really wants to move far beyond the iffy statistical
measurements of effectiveness offered by pollsters. DARPA wants neurological certainties.
DARPA has been working since the reign of President Richard
Nixon (felled, you will recall, by the power of stories) on Brain-Computer Interfaces.
This work began in the 1960s when cyberneticist Grey Walter used human EEG (electroencephalogram)
signals to guide the operation of a slide projector. Since 1974, DARPA-funded work has enabled
alterations in the way neurons fire, using both implanted devices to send
signals, and signals from non-invasive sources.
This work aimed in many directions at once, and each success led to
more, up to and including restoration of signal transmission between muscles and brains after spinal
cord injuries. Recent studies have shown that by monitoring brain, heart, and
other signals, and feeding them back to the brain, soldiers can learn how to
shoot twice as fast as with the usual methods.
Brains are made of cells---neurons--that chatter to
each other via electrochemical signals. The transmission of signals back and
forth from brains to sensory systems is how we learn, how we remember, how we
move. The way neurons signal, and the
architectures of their relationships, generate representations of the world--
otherwise known as meaning. Neurons change the strength of their connections to
each other: this is a reflection of experience over time. Deliberately changing
connections between neurons has effects more long- lasting than showing someone
a picture and asking how it makes them feel.
DARPA-funded work with Brain-Computer Interface devices has shown that it
is possible to change, alter, and modulate neuronal connections. In this way, memory functions can be restored
to brains that have been damaged. People can learn to ‘feel’ with prosthetic
hands. Some of these advances have spread already from the lab to the market:
that’s why you can wave your arms and make your avatar behave, and steer
through virtual environments.
DARPA is not shy about taking credit for its works. Yet when I inquired about what the Narrative Networks program has
achieved, the media relations person at DARPA sent me back to where I started—-their
website. When I pushed for more, he stopped responding.
That website told a very threadbare story. But by
googling Justin Sanchez and William Casebeer, the successive managers of the
Narrative Networks project, I came across a fascinating report on DARPA’s Brain-Computer
Interface program which mentioned Narrative Networks. It was published in the Journal of Neuroscience Methods in 2014.
The title is “DARPA-funded efforts in the development of novel brain-computer interface
technologies.” The lead author is Robbin
A. Miranda. I can’t do its complexity justice here, so please read it yourself at
www.ncbi.nlm.nih.gov/pubmed/25107852.
The revelations unfold, page after page. For example,
something called the REPAIR program involves the use of light of different
wavelengths to alter neuronal behavior, “modeling…the brain’s dynamic responses
to perturbations of neural activity,” as the paper puts it. The point of REPAIR
is to record neurons and alter their
behavior at the same time. This work has already succeeded in mice, rats, and
an “awake, behaving non-human primate.” Will humans be far behind?
The achievements of the Narrative Networks program
are recounted near the end of the article.
“Through an
improved basic understanding of narrative effects,” says the report, “ tools are being developed to detect brain
activity associated with narrative influence and to emulate this activity in
the context of larger environmental factors with models of narrative influence
on individual and group behavior…One goal of the program is to create BCI technologies
that close the loop between the story-writer and consumer, allowing neural
responses to a narrative stimulus to dictate the story’s trajectory. In this
way, moment-by-moment neural activity would drive the subsequent story outcome,
resulting in an individualized narrative tailored by neural signatures associated
with cognitive processes such as attention and empathy.”
I took two lessons away from this paragraph.
The first is this: DARPA hopes to strip the mystery
out of story-telling entirely,constantly re-shaping them according to the feelings of “consumers.”
Be careful what you wish for, DARPA. When I was a magazine
editor, we learned, after many attempts to find out what readers wanted so we
could give it to them, that this is a recipe for doom. We used information from
polls and focus groups to find out what readers cared about. Yet when we gave
readers what they said they wanted, they vanished in smoke. We figured out--
some of us-- that what they really wanted
was something they didn’t ask for, and that was to be surprised,or, to be offered
a picture of the Queen. Magazines with the Queen on the cover sold really well.
You can’t know what will surprise before the fact,
not with all the measurement devices in the world.
The second lesson I took home is this: DARPA is interested
in hearts, not minds. It wants to know how to generate stories that will grab us
by our emotions and drive us to behave as required. It wants stories that will
turn people into robots.
This is what the report said about that: “N2
researchers have explored how narratives can reinforce in-group and out-group
memberships and induce profound empathy gaps between members of these groups…Having
detected a number of neural states associated with narrative influence,
investigators are using this information to develop novel brain-in-the-loop
systems to improve narrative creation and delivery.”
The study they referred to involved playing videos
with positive and negative characteristics to a group of human subjects,
measuring their neural responses, and using that to predict their behavior. They
wanted to know which story would induce the subjects to give money to charity, and
which would not.
Apparently, they were able to predict the outcome with
a fair degree of reliability.
The company that did this work calls itself Advanced
Brain Monitoring. In this, the Edward Snowden era, such a moniker conjures up
unpleasant thoughts. (They should put EEGs on some study subjects and run their
name by those neurons.)
Learning how to reliably generate stories that provoke
empathy gaps is a dangerous business. Besides, it is quite unnecessary. Humans
are really good at this already. Last week, in Afghanistan, a female professor of
religious studies who raised doubts about the value of amulets sold in a
market, was beaten, kicked, run over, and then burned to death by a mob of men.
Why? Someone made up a story that she had burned a Koran. The Nazi’s also employed
empathy gap stories to brilliant effect. They didn’t need devices to tell them
when they were on to a really good one, either. They could gauge that by the
noise at their public rallies.
Perhaps, then, using machines to shape this kind of story-telling better is in no
one’s interest.
As I mentioned last week, a really smart woman, Regina
Dugan, was in charge of DARPA when the Narrative Networks program was set up.She gave a TED talk. What about unintended consequences,
her interlocutor wanted to know. Do you worry about that?
She ducked the question.
When I read The Manifest The Great Replacement – by Brenton Tarrant, I suspected it was authored by an intel group addressing an anticipated audience.
ReplyDeletePerhaps even by a computer program with a set of guiding principles fed to it.
It seemed to me too comprehensive and calculating.
Again, nice work.
ReplyDelete